Bought. Passed. Ready to talk about it. — Mirror's Edge™ Catalyst Forums

Mirror's Edge Forum › General Discussions

# Bought. Passed. Ready to talk about it.

Forum Closure and Move to Answers HQ - read more here!

# Bought. Passed. Ready to talk about it.

Me_bites_bullet
✭1 posts
June 12, 2016 8:33AM edited June 2016
(Sorry for my English.)
Why so much negativity in the address is a great game?
1. The bad optimization. That's frostbite !!!
2. Low FPS and the screen resolution on PS4 and XBOX. I feel sorry for the owners of consoles...
3. Grey filter. We have to neutralize using SweetFX. there was no gray filter in trailers.
4. The audio and video out of sync in the cutscenes. Why do I have to enjoy the game final on Youtube?!
5. Denuvo drm. This is not a solution to the problem of piracy. Decision of the problem of piracy is interesting and the finished product. A Denuvo, is an attempt to sell inedible.
I got great pleasure from this game. However, I understand the discontent of those who are not like the game. First of all, it is the owners of consoles. Second, much dissatisfied with those who are not able to play this game because Denuvo)))))
P.S. I hope you will extract lessons from Catalyst and the next part will be deprived of the technical shortcomings of the first part.

## Comments

- Lifell
  5 posts ✭
  June 12, 2016 11:38AM edited June 2016
  Good afternoon .
  1. I've only played for a few hours and I got about 80 to 120 FPS with everything on ultra except Motion Blur off. I do agree it can be optimized a lot more. Frostbite engine is mostly very well optimized. Look at Battlefield or Battlefront. I think there were a lot of differences between these games and Mirror's Edge that may be doing something. I don't know. It should run better imo though.
  2. I've watched some really bad reviews (imo). They were playing on console and I saw a huge difference and FPS drops. Glad I never cared about console .
  3. Filters always remind me of the Matrix movies :P. Always when they were in the Matrix they had that green filter over everything. Well Matrix made some sense (maybe?) but not in Mirror's Edge.
  4. I didn't have this issue yet but I'm mostly doing sidequests. I guess I'm lucky this time :P. On the other hand I'm not that far in the game yet.
  5. Unfortunately it is a solution to the problem of piracy. It's not a DRM but it makes the DRM we have (like Steam or Origin) work a lot better. No files can be modified so it bypasses DRM. It's Anti-Tamper and it really works. I never had any framedrops or anything with games that have Denuvo. Regardless as Denuvo uses virtual machine shiate to achieve this anti tamper you can get framedrops.
  This is what can cause framedrops and nonsense:
  Even without Denuvo (VMProtect) many modern games require powerful processors and faster memory.
  The length of the assembly instructions almost double when compared to x86/32-bit;
  The virtual machine takes more than twice as long to store and process CPU registers (from RAX to R15);
  The virtual machine takes more than twice as long to store and process CPU registers (from RAX to R15);
  Primitives breed hundreds of virtual machine;
  P-code instructions (bytecode) now occupy more space than the assembly code of the game itself!
  Denuvo doesn't do disk checks, online activation or scanning. It just protects files. I got some points for the game too:
  1. The map sucks. I have all the runner vision stuff off all the time. I plan and discover the maps through looking at the maps and observing. That's really fun for me. However, why in gods name is not everything on the map?! There are these huge streets and most of the streets have a sort of walkway thing to move across. I did a challenge and I thought I needed to go all the way around. Unfortunately the map just didn't list a really important walkway. When I discovered it was there I had it done easily. What the heck. Well atleast i can walk over air now according to the map.
  2. Dialog is weird, misplaced. It's sidequests only afaik but it seems they didn't have the time or money to make lots of different dialog for some quests. Lots of different dialog is just 2 instead of 1.
  I'll probably have a lot more issues later on because I haven't played really long yet. It's a fun game. I don't know how long it stays that way though.
- Me_bites_bullet
  1 posts ✭
  June 12, 2016 12:46PM
  Lifell.
  DICE saved money and time on side quests. I'm feeling it. In this connection, I stopped paying attention to them. And I have tried to follow the main plot.
- Lifell
  5 posts ✭
  June 12, 2016 1:05PM edited June 2016
  Nevermind.

Reply to this topic
Sign In or Register to comment.

#### Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Login Sign Up

- Categories
- Recent Topics
- Activity

- - News & Announcements
  - General Discussions