mike97a wrote: »
I have the worst flickering with sli enabled. If I disable it the flickering stops.
mike97a wrote: »
Yup, I can confirm that. The flickering is gone. However, the usage is terrible. Also, it seems that only 2 way sli is supported. I have a 3 980ti sli setup. The 3rd card has no usage/boost, while the other two do.
snobaste wrote: »
Newest NVIDIA driver (368.39) from today fixes the flicker. Catalyst doesn't SLI scale all that well, though. Seeing 90%/70% split usage most of the time.
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Same problem here. worst flickering with sli enabled.
Same here. 2 x GTX 980s, 368.22 driver. It looks like it's doing AFR, and just not rendering every other frame--1 frame game, 1 frame black, ad infinitum. If I point a 30Hz camera at my monitor (with vsync on) it looks fine.
Disabling SLI fixes it, but I have to bump some settings down to get a solid 60 FPS.
Same here, I have a 3 TITAN X SLI and the game just use 2 cards... I have an FPS droops and sometimes DXerror when I change something in the graphics sections
Sorry for my bad english.
90/70 isn't bad. Some games only give 60/60 such as Division. As long as you're getting at least 150% total it's acceptable. Still not perfect but decent.
Forgive me, didn't realise you were referring to catalyst with the scaling.
I don't understand because the other title with this engine Frosbite 3 are supporting SLI fully. Yes I have same problem I play in 4k, it feel laggy what even I set ultra or hyper.
I checked the usage on MSI Afterburner, and it was around 50/50 - in short, SLI doesn't exist on this game. Not proper scaling anyway.