Only been waiting for this game for 8 years, being a colossal fan of the original. I was, frankly, utterly underwhelmed by the beta. But that was...a beta, so I didn't want to judge.
From what I'm seeing on this board, response is so far mixed.
I'm a little low on funds right now hence holding off buying the game (although it's not out for a couple of days here in UK) but the feedback seems critical of the graphics and the game's size.
It looks like the final game isn't really that much more than the beta was, going by what I'm seeing here. Which is a mammoth disappointment if the case.
Also sincerely hope, if it matures through patches etc, that it will fully support SLI.
Comments
It does seem most share your view. 8 years of waiting and it's just an ordinary game with technical problems. Few are actually blown away by it. Although, in truth, the original wasn't exactly a big hit either - it was a hard core of us who worshipped it despite its flaws. I never understood why they 'remade/reboot/revisualised' it. Maybe wanting more commercial success given the original's potential?
I bought the Collectors Edition and being honest it will be the last one I buy period. I have shelved the game until I know the bugs have been fixed or near as can be. The graphics will not change but I can deal with that. EA and Dice should hang their heads in shame but we all know there not going to, after all they have mine and your money. We are now "paying game testers".
In any case, I've sunk hundreds of hours into Mirror's Edge, and I'll be doing the same with Catalyst.
I have not seen any of these glitches on PS4.
As far as the visuals, you need to play farther into the game to start seeing the beautiful areas. I had somewhat the same feeling after the first hour of playing, but once I got farther into the story and started exploring more of the city I was blown away by some of the architecture and crazy bright areas I came across.
Play the Benefactor mission and then come back and write more; I guarantee you will have a different view of the city - pun intended
People seem to be surprised that not all of the map is playable. It was obvious to me that we would have some restrictions. A first-person game with the level of environmental interaction that ME has couldn't possibly be that large. The map is fine as is. Missions and gadget upgrades open up different parts of the map and although I am not done with the story mode, the map has become quite large in my opinion, large enough that I use fast travel when I never thought I would. Then there are one or two underground maps... yeah the world is plenty big enough. It's not freaking Skyrim and people shouldn't expect it to be.
The movement is great and I love the combat. BUT the learning curve is sharper now and until you pick it up the game sucks for you. Newcomers might not like it at first.
The story mode is vastly improved and while I do wish it was longer (I'm about 5 hrs in and 70ish% of the way through it) it's much better than the previous game and there are plenty of side missions, challenges, collectibles, etc. There might also be some dlc down the road.
The only thing I'm a little salty about is the graphics in places. I've had textures pop in when I was 5 ft away and some models aren't amazing. Hair doesn't look so great. However cutscenes seem to use the in-game engine so I sort of understand. Also not a fan of how you'll find people just standing on the rooftops doing nothing.
It has its flaws but it's overall a solid game and takes big leaps in the right direction. I don't get why people are acting like they've been stabbed in the back.
The game runs smoothly with no frame rate drop experienced at all. A fluid game with great fps movement.
As I said credit where it's due, I think it's worth the money I spent on it. A good job done by Dice and EA.
Mysty
The game does lack polish and value though. With game's like The Witcher 3 available for the same price, I can't honestly say you'll be getting the same value. And this definitely feels like a game that was rushed as opposed to being 8 years in the making; they really should've delayed it for at least a few more months. But if you can cope with some visual/audio bugs and really loved the first game, I doubt you'll be too disappointed. Overall I would still say that this is a better game than the first Mirror's Edge. My only major concern is that this game is helping set a new precedent of lower quality/value for AAA titles.
Edit: Forgot that you can't change your runner emblem in-game and need to use a website/app that isn't even working properly. Also a negative. It is infuriating to me that EA willingly chose to make their game objectively worse for the purpose of getting app downloads. Slimy.
I think that's a perfect digest of the game. I like it! MEC is far better than ME, but for actual standards it sucks.