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Does anyone think the enemies need to be smarter? — Mirror's Edge™ Catalyst Forums

Does anyone think the enemies need to be smarter?

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Does anyone think the enemies need to be smarter?

This game is great, especially the combat is much better than the first one. But the combat is a bit repetitive. In the next patch update, I hope they make the AI a bit smarter.

Comments

  • +1 I agree. AI is horrible and even a group of 8 couldn't do much. I was testing, pulling two groups to me at once. Wasn't more fun. It was sadly more pathethic.
    "The Flow is what keeps us running... keeps us alive."
  • I wonder if you can still do this... :blush: 13411816_584464375058561_6232560331317309160_o.jpg
    "Yeah yeah I'm sure the birds are real impressed Faith, but once you're done showing off think you might concentrate on some actual work?!!" - Merc
  • Lmao, it worked in beta. I was testing combat during those antennas and every time I came back, there was a pile of bodies from previous fights.
    "The Flow is what keeps us running... keeps us alive."
  • What is most annoying is that when you try and tell the developer team about the feedback, they ignore it!
  • Yeah, they ignored the entire feedback from people during and after beta. Pretty disappointing.
    "The Flow is what keeps us running... keeps us alive."
  • Otchum
    39 posts
    edited June 2016
    Not smarter - faster! And tougher!

    The way these melee KSecs waited before even turning towards Faith and how slowly they attack makes them pretty harmless.

    Also, they aren't though enough. It was a mistake to damage a KSec by simply pushing another guy into him. He should be staggered, yes, but taking damage? How often did I kick just one guard into a group of guards, and because of the chain reaction, they all collapsed like some seniors with simultaneous heart attacks. Or like a cardhouse. Too easy.
    Also, light attacks and heavy attacks are too powerful one way or another:
    Light attacks deal almost the same damage to enemies like heavies (after all upgrades), but the point of light attacks was actually just getting past guards, wasn't it?
    And heavy attacks keep your focus shield up just like light attacks. As Faith shortly stops after having executed a heavy attack, shouldn't the focus shield go zero?
    Post edited by Otchum on
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