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Classic Features and New Skills — Mirror's Edge™ Catalyst Forums

Classic Features and New Skills

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Classic Features and New Skills

Hey everyone, add your suggestions for new skills you want as well as features you miss from the first Mirror's Edge!

I believe more classic sorts of features could be implemented - even as skills - to make ME:C even more fun.

In the first ME, focus was essentially slow-motion activated for a few seconds. This would be an awesome skill that could be called "Flow", with ranks like "Increased Duration(1, 2, 3, etc)", "Combat Flow", etc.

Another possible skill could be called "Reflex" or "Recovery". After vaulting, earn a small speed boost for a couple of seconds. Ranks could include duration, after safety roll, taking down an enemy, etc.

One more: MAGrope combat. Pull weapons out of the hands of an enemy, trip enemies, etc.

Please add on to this list guys!

Comments

  • Echo13243
    15 posts
    edited June 2016
    The "Reflex" ability kind of undermines what changes they made in the game. I know because coil jump and wallrun boost both existed in the beta, but were patched out. It's a fine idea, truly, but it won't work with how they game was changed.

    MAGrope combat however... IS AWESOME
    I WOULD LOVE THAT.

    One thing I would love from the original game: harder enemies. The game constantly recommends not fighting when possible, and just running. But KSec guards are so bad it's fun to mess with them. The game doesn't pose that much of a challenge anymore now that I've beat it, but I want some replayability in the open world, not just missions.
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