How can I disable the target locking when in combat, and using the shift functionality?
Unfortunately the game is set up so that you can't avoid combat, which to be honest is baffling to me, as this was a core aspect of the first mirrors edge. And the combat controls are very very clunky imho. But it would help a lot to be able to disable the target locking when using shift, so that it is possible to get away from an enemy, and attacking from a different angle, instead of just going in circles around the enemy and not being able to focus on another enemy, or away altogether.
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