Hey everyone,
I've noticed a strange problem when in a very tight area since last update:
If you start to use sprint very close to an edge and manage to jump, your jump will hit an invisible wall at the very edge of the floor before the gap .
The consequence is usually a dramatic one leading to a free fall but the problem is a very annoying once since it seems to happen on every structure.
Have you experienced the same?
Comments
I think it should have been better to prevent it by not allowing to be able to sprint "if" you're already at a certain speed. Meaning you could only sprint once to get to your speed. It makes indeed no sense at all to be able to spam the seed acceleration, just sayin'
Cya