Am I the only one who doesn't really like Faith's remodelling? I think it's partially the fact her voice is so youthful and immature in comparison to the first game, but it's also that she's been made so much prettier and more idealistic. In the original, she was praised for being a powerful heroine who didn't need beauty to pull in players. In this edition, although I don't think she's being exploited to bring in gamers, she's definitely been redesigned to be more appealing. I like her hair but it's her body shape and facial features t
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Yeah, I agree.
She's certainly younger, but not by that much, and I don't think she'd change so dramatically in a couple of years.
Also, has anybody noticed that the first looks at Faith's redesign we got (which are still being used as promo pics) don't look anything like the Faith we have now?
This is the first picture we got (and it's the picture you get first when Googling Faith Connors):
She looks different somehow to the current Faith.
http://www.pcgames.de/screenshots/original/2015/06/mirrors_edge_catalyst_e32015_0004-pc-games_b2article_artwork.jpg
I don't know what it is, but that first promo pic looks way off. Of course, it could just be the proportions. The original Faith artwork for Mirror's Edge had its proportions all strange and funny.
The game was in a very, VERY early stage where the graphics looked like what was exepected from what current gen today had promice back then, the reality came lol and they had to work with what it actually is, plus open world at 60fps and a LOT to handdle. Regardless, characters constantly go over changes all the time de to hardware limitations or simply art direction, sometimes for better or worse depending on one's prespective
I honestly think that Faith in her early stages seemed more "fake" I guess. I like the remodeled Faith now but I do agree it is more idealistic.
[/quote]I honestly think that Faith in her early stages seemed more "fake" I guess. I like the remodeled Faith now but I do agree it is more idealistic. [/quote]
I agree, the Faith we have now is more realistic and lifelike, as the early Catalyst Faith seemed a bit off, but again, current Faith is definitely designed to be more appealing.
And I must admit that I really don't like the new Faith, for many reasons : First, she feels unnatural and quite immature because of her emotional side which is too weak and cliché (like the scenario) ; Second, everything is way too centered on herself, as if she was supposed to be some kind of new product or new idol just like "Innocent Lara" from the new Tomb Raiders, with a supposedly deep background about her sister (who's role is very disappointing to me). So, she seem to resemble this sort of egocentristic and "ideal" kind of girl from the new standards of the today's average (soulless) geek. And to be honnest, I didn't really got attached to her at any moment of the story (just like all the other characters in fact).
In terms of charism, the characters from the 2008 Mirror's Edge happens to be superior ; so it doesn't concern only Faith. Celeste, Merc, Kate and Miller (meh, not Jacknife) represented so much more than Icarus, Noah, Plastic... and all the others. Because there's something too "arrogant" or "exagerated" about this new "cyberpunk crew" casting ; I don't know about you, but... the previous characters miss me, really.
Besides that, I found that Mirror's Edge Catalyst is a well produced game, with a great body awareness feeling. But I wished this new Mirror's Edge took another way and was something else in many ways ; something more simple, less "big", less "exagerated". Glass city was a great idea in terms of design ; but all the rest seems more or less drowned into this sanitized aspect of the game ; and so, Faith.
Exactly what I've been saying. You explained that perfectly. Maybe it'll turn out like Uncharted did, where the first one was good but with many problems, and the second one was better but still had problems, and then the third one was the best. (Or so I've heard, I don't know since I haven't actually played the third Uncharted, but still.)
Perfect explanation. This is exactly what I've been thinking.
IMO the personality in the first one with the voice acting worked much better compared to the new performance. It's not bad, it probably has to do with the way it was written, but I prefer the way the first character was portrayed.
Now about the look, I think Catalyst made everything more "flashy" and somehow "better" beside the pants.
I happened to like the white baggy she wore in the first game. Now it's all sexy, it's not bad but it doesn't seem very practical.
I love the new jacket and the bag though, not that the classical yellow bag wasn't good but it didn't seem in anyway practical at all.
I also think they nailed the face but part of the problem here I think was that the first game wasn't meant to see Faith's face.
And I also think they should have gone this way for Catalyst, it seems like they wanted to introduce deep story but it felt pretty short and I could only see the point if their were developing a game where narrative plays a big part with choices/consequences which was clearly not the case here.
It's different, some improvement were made and there are still rooms left for new improvement in the future.
I agree with everything here, although I did love the yellow bag. I think Faith's face looks good in the new game but just very different to the original, and I think what I miss most about the first game is the voice actress. I understand the voice actress had to be younger for this one but ALL the characters and voice actors were perfect in Mirror's Edge. Catalyst made everything a lot more flashy, as you say.
Voice acting and characterization have flaws in the too game, if you tell me. Gimme a break, first one was very cliché, too, at all levels. Story, characterizations, villains, traitor and so on.
The 2nd is better? No, of course. Worse? Yeah, a bit, and the story with sister's Faith is just non-sense. But it's not that bad, imho, because the first was bad too...
Faith's modeling/clothing? Well it's mixed. In the first ME modeling was almost bad, but it doesn't matter because we don't see Faith at all (or just blurry reflection). But the art was really good (I've extracted all art from the game, and picked up all art I was able too on internet) and it would be great to have this face modeled. The new one is bad, too Eurasian? Well, the model was real, it's a real person (and she's beautiful) and I like it. And I prefer this to the model used for the first E3 trailer, so... And for the baggy pants, they look pretty but aren't good for parkour, they can be hooked by something too much. Her new pants are wayyyy better because aerodynamics, and I wore pants like that, it's like wearing a second skin, if the material is soft enough.
Like Alyx in Half Life 2, and many other characters in games...