I noticed something that is really annoying when trying to do time trials and dashes. If you try shifting while standing very close to a ledge, Faith's speed gets awkwardly cut to a halt. I get that it exists so that you don't accidentally shift off a building and fall to your death, but I can't help but feel like it's limiting when trying to achieve perfect times on challenges. I'd be awesome if the devs did something to change this (not saying "fix" because it seems deliberate). Anyone else having the same issue?
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A dash in the view was where I noticed it first but I'm not sure if it was the scenic route or not.
Jump, not shift, at ledges.
If it were by design, it would work everytime, consistently if you are on an edge isn't it? It's just an annoying bug. If you stand too close, Shift WILL push you off the edge, just as pressign forward. Not to mention, that it won't work on all kind of edges, just like when you can't fall off an edge while crouching.
That's actually what I try to do, but I shift as well, I shift then jump to gain distance and speed, but shifting too close to the edge causes a halt which messes up the jump.