If you had enough resources, writers, time and money, what would you include for the next Mirrors Edge story? I can say a lot on this, but first I want to hear your ideas. Please, don't be sarcastic and say "a good story". Be genuine with your responses. This is to both add ideas to this rekindled universe and improve it.
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Wait...what? What guideline did I violate? I was not attempting to insult the company or do anything.
The first comment was a violation of community guidelines. Not the actual post itself
Oh that makes sense. Back to the topic, then!
Personally I don't really know what I'd like in a storyline for Mirror's Edge. It's true, I've mocked and complained about the storylines of both Mirror's Edge games many times, but I can't actually think of a plot I'd like myself, which is pretty hypocritical of me. I think the dystopian storyline was a bit of an improvement in Catalyst compared to the original game, but I don't want the game to become some teens-saving-the-world thing. If the game and its sequels could do it right, I'd like a game with that new-age futuristic plot again, but improved somewhat with what the community has suggested. (Sorry if this post was kind of rambly and confusing.)
Faith wakes up in Black November, dizzy she asks what happened. Icarus tells her when she was investigating Platnuim (that is what I'm calling the big main bridge in the city) one of 4 the pillar/towers was bombed by another faction and she was knocked out. Rebecca walks in with Cat, she says that Faith was in a medically induced coma for 9 and a half months. Since then, CC Corp have upgraded the Shard, Platnuim and the actual city itself (so you can traverse it) but are also terrorising the population. The main fight isn't in the area, it's all over the city. Now you must truly be the catalyst Faith...
The rest of Glass, maybe the Greylands, more underground/more Omnistat tunnels and The Shard will be accessible in free roam with me the added bonus of interiors of mission skyscrapers and others (Elysium, Allcom, rest of Pirandello Bazaar, Anasi Emporium etc.) with a full on story of main mission and side mission like the nomad ones and maybe an Icarus story mode???? £40-£60 but game owners get part of the map for free in an update and the dlc half price and collector's edition owners get it free. We had to pay £150 for that! Or DICE could make this a seemless mmo?
That would satisfy me for 8 years!
Well, in the story there are a lot of loose threads, Faith never pays Dogen back, a lot of the dialogue Plastic says kind of leads us to believe that there's something more to come, especially when she claims that The Shard will collapse, which it never did by the way, the obvious cliff hanger with Cat becoming the new head of Krugersec, Bird Man's mission pigeons down, you never found out why the pigeons were killed or who that one runner was from the unknown cabal, etc. going off the hanging loose plot points of the game, some characters could really use some development, Bird Man, Nomad, and even Icarus, I say Icarus because even though he was a main character, you never find out what his secret was, for those of you who don't know what I'm talking about, on the characters section of the website for Icarus it states he has a secret,
Maybe the secret was revealed and I just haven't noticed because it's in a document or recording that I haven't found yet. But ya, before EA/DICE introduce anything new I believe they should find a way to tie up these loose ends, either through DLC, or another comic, or maybe through the new TV show they announced will happen.
i think the secret was the fact that he use to work for Rebecca, i'm not sure if thats actually it, but it seems to be at the moment...
Hhmmm yes, I noticed that too, and not once did the tattoo show anything symbolic except at the end when she has it on her arm. Maybe the tatto is somesort of secret scientific code that Faiths mum wanted to keep hidden from the conglomerate..