Ever since the beta, I've noticed some audio bugs that, while not super serious, ruin a bit of the immersion.
-The one I noticed first was that when you land from a height that doesn't need a roll or soft landing, after the animation where you can see Faith's left hand plays, the footsteps sound doesn't start playing until a few seconds later.
-Second, when you springboard and immediately grab onto a ledge, the sound of the vent or railing or whatever you just jumped off of stops playing abruptly.
-Third, and this isn't really a bug but more of a fault. When you do the metaGrid missions, in Rezoning Plastic says "Faith" or something like that and Faith responds with "How did you know I was here?" which doesn't really make sense. Meanwhile, I think in the View, when you start the metaGrid mission Plastic says something along the lines of "Can you help me out from where you are?". I think that dialogue has to switch places so that it will make sense.
I think there is one more that I can't remember right now. I'll post it in the comments if I do.
Comments
Basically, sometimes when you start a distraction mission or maybe a delivery mission and abort inside the start circle, the music stays the same and doesn't go back to the exploration ambience. The only way to solve this is to start a dash and cancel it.