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So looks like the whole map on website was "a lie" — Mirror's Edge™ Catalyst Forums

So looks like the whole map on website was "a lie"

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So looks like the whole map on website was "a lie"

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Now you cant view whole of it anymore

Which comes down to the point that making that whole model to hype up "omg what a big map" came down to the point that apparently only roughly 50% of it will be playable

Still not bad but personally I found that as a cheap trick. Surely they never talked about this (that's why i put the lie part in quotation marks) but first thing when you opened that map on website was being excited about how big it is while now its clear that not all of it is a playable area

Well, anyway, no preorder from my side. Decided to wait till the price will drop a bit and for some reviews about "late game" (personal feeling from beta was like 7/10)

Comments

  • Ash
    99 posts
    I gotta, admit, I've waited so many years for a new Mirror's Edge, but I'm starting to have a second thoughts about my preorder. I was really hyped about how big map is and now it looks like it won't be that big at all for a free roam.
    I'm also very concerned about the lenght of the game, about the main storyline that is... In beta after main missions it said we've done like 30% of the story. 30%!
    And now I've seen some footage of Xbox one gameplay and game still look the same as it looked in beta. Same horrible low res textures on the building, draw distance practically non existent, background looks like it was made in PAINT... I'm playing on ps4 tho, but I know it won't look magically better there.
    I also know there's a difference between high end pc and consoles, but come on. SW Battlefront looked amazing on both consoles, hella better than Catalyst.
    "The Flow is what keeps us running... keeps us alive."
  • Yea, pretty much same concerns here about game lenght. As you said beta showed ~30% and honestly, this 30% of main story could be done in around 2 hours. Which gives us 7-8 hours top

    However on the other hand the later story missions can be possibly much longer than the early ones - that would increase the story playtime

    In anything from such game with open world and side activities, I'd require at least 25 hours of gameplay - story mixed with side activities and side quests. Last such game I've played (as in - open world) was Mad Max which gave me around 43 hours if I'm not mistaken, completed it in 100% along with all achievements. So yeah, 25-30 should be a good score but I simply dont want a story that can be done in 5 hours :)

    We'll see but I'll surely wait for the price to be around 25 usd (currently the cheapest here is around 36-38)
  • i have played for over 4 hours straight and did a bunch of main missions and side missions and so far it tells me i have completed 50% of the story. but over 20% for the world. the world is big enough. can be all run without a single loading screen.
    there is lots to do in this game. finding all the fuse boxes, these yellow spheres, delivery missions, etc. also there are more missions to do which were not in the beta. like some challenge towers were you have to deactivate a signal which prevents you from fast traveling. you have to find your way to the switch without triggering the alarm.

    i play on PC and have set it to ultra. looks great. smooth, big improvement to the beta. this extreme bloom is gone, only minor glitching and the reflection is much better to look at. only a few parts look a bit blurry but nothing to cry about.
  • I think it was mentioned that some of the outer zones either weren't ready yet or the trial is limiting users from going everywhere due to the mission constraints. I'm sure Dice has the intention of using the full map that was presented on the website, just give it some time. I freaked out about only being able to scroll so far in the map too, but after looking into it this is on purpose for now.
  • I haven't done all the side missions, but I've done all of the story missions available in the Origin Access and it's only showing as 35%.

    Remember guys, there's "6 Major Areas to explore" and this first trial is only letting us loose in two. Even some stuff in those can't be accessed due to not having the mag rope upgrades necessary yet (the pull down upgrade).
  • Calma
    4 posts
    edited June 2016
    I'm also quite disappointed about being unable to pan the entire map anymore meaning: The map is limited. I've pre-ordered this game, but it was all for the entirety of the map itself. Now looking at the map model on the site, I've started to question the worth of the pre-order. BeyXNl8.png
    We may have been lied to.

    It's possible there may be more updates to the map as we're about 4 days from full release, but judging from the map, the inability to pan to the rest of the city is quite the red flag itself.
  • Ash
    99 posts
    It's really sad what marketing does to the game. Every developer promises God knows what and in the end, it's just a lie.
    "The Flow is what keeps us running... keeps us alive."
  • metalrocks wrote: »
    i have played for over 4 hours straight and did a bunch of main missions and side missions and so far it tells me i have completed 50% of the story.
    Mukar wrote: »
    I haven't done all the side missions, but I've done all of the story missions available in the Origin Access and it's only showing as 35%.

    Okay, this is a clear contradiction. One of you can't have completed already 50% of the story after only playing "a bunch of main missions" while the other has "done all of the story missions available" and yet is only at 35% story progress.
    Mukar wrote: »
    Remember guys, there's "6 Major Areas to explore" and this first trial is only letting us loose in two. Even some stuff in those can't be accessed due to not having the mag rope upgrades necessary yet (the pull down upgrade).

    I hope so. As the playable area is at least three times bigger in the full game, anything less than three times as much missions in the full game than in this early access version would be underwhelming.

  • Same procedure as every l(a)unch, James.
  • TwinB
    8 posts
    edited June 2016
    The main missions in the trial are longer and more in depth and after finishing them im only at 35% completion. It seems that the story itself is around 7-9 hours along which is roughly on par with the original game (and this is excluding all of the side content Catalyst has).

    The game can have some flaws but a lack of content isn't one of them.
  • Mukar
    40 posts
    edited June 2016
    TwinB wrote: »
    The main missions in the trial are longer and more in depth and after finishing them im only at 35% completion. It seems that the story itself is around 7-9 hours along which is roughly on par with the original game (and this is excluding all of the side content Catalyst has).

    The game can have some flaws but a lack of content isn't one of them.

    The original game can be completed in 30 minutes without cutscenes. Closer to 50 minutes or an hour with them. Catalyst is much longer.
  • Teto
    137 posts
    edited June 2016
    Yeah, but for a average gamer like me, it's more like 3 hours. But yeah, Catalyst is much longer. Anyway, a longer story would be appreciated. When you have the story with Noah, Kruger, resistance, the robot, other runners factions, you could imagine 15~20 hours of main story, like the last Lara, that was much straightforward with its story. And don't forget about the strange guard with mark on its hand, who saved Faith and her sister (I guess that it's for next game...).

    So, yep, much longer (it wasn't too difficult, though), but a bit disappointing, if it's confirmed.
  • They can do a very long story if they put the story of the comics Exordium inside, there is a lot a things to connect between many of the characters.
  • Otchum
    39 posts
    edited June 2016
    As a non-early accesser, I have another question concerning Plastic: Are her missions part of the story campaign or rather side missions?
    Benlo wrote: »
    They can do a very long story if they put the story of the comics Exordium inside, there is a lot a things to connect between many of the characters.

    Yeah, the comics actually set up a very big story, so many things started that need to be concluded: Faith's mothers drawing and how it will get tatooed onto Faith's arm, Celeste, her sister Avani, Black November, working for Dogen, Beatrix Bloch, Noah, Birdman and so on...

    But by far my favorite teaser from the comics is The Singer! This strange woman had a scary appearance in issue 2, but it was so short that we just HAVE to meet her again, or that segment from the comic wouldn't be there! I mean, she's like the Blair Witch of Glass or something like that.

    Post edited by EAMod_Mike on
  • Otchum wrote: »

    Yeah, the comics actually set up a very big story, so many things started that need to be concluded: Faith's mothers drawing and how it will get tatooed onto Faith's arm, Celeste, her sister Avani, Black November, working for Dogen, Beatrix Bloch, Noah, Birdman and so on...

    Well, I watched a livestream today and Avani was mentionned, I think I heard her name. Dogen and the drawing of Faith's mothertoo; and in the beta I got a conversation fragment where Celeste was mentionned, I just hope she will be in the game *-*
  • Teto
    137 posts
    I fear that DICE wants to develop a trilogy, and many characters/situations will be seen in future games. I hope that MEC will be a success, because if not...
  • No triple A title would allow itself only 5-8 hrs of story. Definitely not any DICE game, too.
    Unless, well, DLCs... ewww
    Don't get lost...
  • To edit my 35% comment, apparently certain side missions (ex: Birdman, Nomad and Plastic missions) count as story missions too.
  • Teto
    137 posts
    That's worse !
  • Mukar
    40 posts
    edited June 2016
    Teto wrote: »
    That's worse !

    It could be a glitch because as far as the trial goes in the story, it seems to have still barely scratched the surface. The beta showed as completing 36% of the story because it was counting things as the story that weren't part of the story. Maybe the glitch is unfixed. I say this in part because by the point where I completed what we did in the beta, it said 36%, but once I got the story mission after that, it dropped down to 25%. That's after 2 out of the 6 major areas, with the next mission available upon release being back in Downtown. I'm still fairly certain the story will be a solid length. At the point where the trial ends, you've only just met Dogen, Rebecca and Plastic. It would make no sense to have that happen almost halfway or halfway through the game.
  • PC Gamer claims that there is a 10 hour story.
    Don't get lost...
  • Teto
    137 posts
    edited June 2016
    Other sites say about 10~12 hours, without side missions. Not bad in theory but I don't think that the main story will be that long. Better that the 5 hours in the first one anyway.
  • Teto wrote: »
    Other sites say about 10~12 hours, without side missions. Not bad in theory but I don't think that the main story will be that long. Better that the 5 hours in the first one anyway.

    You mean 1 hour...
  • Since i got the early access, i had 50% already done thinking, this cant be the start of the game ive already got half the abilities unlocked. starting up the actual game i realise i am carrying on my save which is both good and bad, cause i dont want to play those missions again yet im dissapointed that they turned out to all be the real start to the game. Such a soft opening that isnt too much fun. Now im carrying on my save, i get 2 missions in and now it says 60% of the game done, seriously? Im gonna finish mirrors edge 2 by tomorrow? That is poor for a triple a title and im loving the actual gameplay, but as soon as the story stops, so will I because all the trash littered around the open world is uninsteresting and clearly took up too much of their time in comparison to real side missions, i hoped this game would have longevity like witcher, but its fallen into the same 8 hour gameplay rut of the previous game...
  • Dornaden wrote: »
    i hoped this game would have longevity like witcher,

    LOL

    How can one expects that? :joy: It was clear that it's going to be an 8-10h game......

  • The fans will keep running, since that is what we do best. The rest will simply stop playing or trade it in for the next game like they do with every game :wink:
    "Yeah yeah I'm sure the birds are real impressed Faith, but once you're done showing off think you might concentrate on some actual work?!!" - Merc
  • After beating the game, it seems about 1/4 of the map is playable, but I still have hope that Dice thought about opening up areas for DLC, the areas may not be explorable at the moment but they did give themselves a lot of room for extra stuff. With as much lore as what's in the Intel page right now along with the other cities (not to mention what's right across the bay) they've definitely left a lot of room for Mirror's Edge to grow. It's not over until the final DLC content has been released.
  • The fans will keep running, since that is what we do best. The rest will simply stop playing or trade it in for the next game like they do with every game :wink:

    I agree whole heartedly!
    Lorn Maverick
  • The fans will keep running, since that is what we do best. The rest will simply stop playing or trade it in for the next game like they do with every game :wink:

    I can't disagree with this ;P

    I came for the parkour, the aesthetics, the city, and the story. And not to my suprise, I got what I wanted ^^
  • I remember the open world thing talking about that you could use the tunnels underneath the city to travel around or the rooftops like you could choose. I have unlocked most of the map. Stil no signs of underground routes.
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